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Getting Over It 2

Bennett Foddy is a game developer, and he created a game to immortalize his own perception of life. In Getting over It you will find plenty of thought-provoking ideas, and they are almost of the same value, as the gameplay itself, if not even more valued. Millions of players all over the world have tried to climb a high mountain with just a hammer in their hands, but not each of them succeeded. Your character has got a hammer, but he can’t move with his legs, because a big pot incapacitated him. The situation is very stressful, and when you realize there are no checkpoints to save your progress, it gets even depressing.

When you face any problem, you will get a quick comment from Bennett. It will be funny or philosophical, sad or stupid, but it will always make you think about what you read. And it may distract you as well, so make sure these author observations don’t mislead you. The higher you climb the more difficult it become to make your moves. That is why you should remember you can fall any second. But your small failure doesn’t always mean you have to start from the very beginning. It is true only when you fall down to the bottom, and in other cases you just lose your progress, but you can climb again without losing your life.