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‘Getting Over It With Bennett Foddy’ is a weird and disillusioning video game, but in a good way. It was developed by Benett Foddy and the game is a bright exponent of the author’s peculiar and incomparable style. According to gamers’ opinions, Foddy’s creative input is completely dedicated to urgent themes and created not to leave your indifferent: either excited, or infuriated. And ‘Getting Over It With Bennett Foddy’ is precisely such a game.
It was inspired by another game ‘Sexy Hiking’ and possesses practically the same mechanic: a gamer becomes a character with specific appearance (just a torso) and has to climb up the mountain, facing varied obstacles. As for the tools, there is only a sledgehammer at his disposal. So, while playing the gamer is in a constant ascend and each even the slightest move may lead to plummeting upside down. In case of falling down, the game restarts and you must begin you way upwards from the very beginning. Basically, that is the whole plotline. Nothing extraordinary. Everything is quite simple and clear.
The game is very popular all over the world. The secret of such relevance maybe explained by following: the game depicts usual situations of ups and downs; and our ‘failures’ are as important as our ‘successes’, because thanks to screw-ups we can appreciate the importance of self-improvement and ‘reaching the top of a mountain’.