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‘Getting Over It With Bennett Foddy’ inspired bloggers and ardent fans to re-enact the game setting and main actions. Several attempts have been made to reproduce it, though none is as brilliant and successful as Mr. Foddy’s creative ideas.
The game has got such a metaphorical name and quite a simple plotline purposefully. It looks like a trap, waiting for a mouse and it closes with a weird sound, when a prey crosses the line of no return. Practically the same situation happens when a random gamer encounters ‘Getting Over It’, pondering: ‘It’s a piece of piss…’. However, this seemingly simplicity of the game is deceptive.
The plotline lies in a character’s climbing up a mountain with obstacles on the way and a sledgehammer at disposal. The process of ascend is really tough, as it requires accurate movements. When something goes wrong, a gamer/protagonist plummets down and has got to start the game from the very beginning. The developer, Mr. Foddy, adores irony, because when the gamer fails, he/she is cheered up with quotations of famous people on the subject of lapses and classical music to please the ears.
Summing it up, the game is really odd, as it does not entertain; on the contrary, it vexes and disillusions people. Though such a frustrating feature does not make ‘Getting Over It’ less appealing.